![othercide wallpaper othercide wallpaper](https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/items/798490/a6487ca704284b71a053a6c77abfe512158bd018.jpg)
You'll unlock more classes as you make your way through the game, but a majority of combat is in close-quarters. Of the three starting classes available to each daughter, two of them are entirely focused on melee. There are a few key differences that keep things interesting, however.įor one, there is a lot more melee combat in Othercide. On the surface, Othercide plays like other turn-based tactics games, such as XCOM or Battletech. You'll also unlock new traits, abilities and fighting styles for your army of daughters, giving you a leg up as you encounter bigger and nastier foes. You battle ghastly creatures across a variety of decimated, ruined cityscapes, and as you progress further into the game, you'll start to unlock hints about what has happened to the world and what your ultimate goal is.
![othercide wallpaper othercide wallpaper](https://mediamaster.vandal.net/m/9-2018/othercide-201895231157_5.jpg)
Daughters are brought into the world with Vitae (a type of currency), emerging from a pool of fluid as a giant heart named "Mother" beats in the background.Įverything is black and white and shades of grey, except for splashes of red for blood or clothing accents. Instead of soldiers (or some other tired trope), you control a team of women called "daughters." Each has a dancer's flair fighting style, and each features names such as Joy, Temperance, or Mercy. It can't be overstated how much Othercide swings for the fences with its presentation. That said, there is certainly a place for Othercide at the table, and its unique qualities could open doors if the franchise continues moving forward with sequels or offshoots. It makes a run at the kings of the genre like XCOM, but a few problematic design choices and a bit of a "style-over-substance" feel keep it from taking the throne.